owner = EGY
controller = EGY
add_core = EGY
add_core = TUR
trade_goods = fruit
life_rating = 35

1861.1.1 = {
	controller = TUR 
	owner = TUR
	colonial = 0
}
1861.1.1 = {
	state_building = {
		level = 1
		building = fabric_factory
		upgrade = yes
	}
}